What Aurian can do.

Every feature listed here is either live, in active development, or planned for an upcoming release. The client grows over time.

Live Available now
WIP In development
Planned Coming soon

Category 01

Visual

Custom Crosshair Live

Replace the default crosshair with a custom shape, color, and size of your choosing.

Fullbright Live

Remove all darkness from the game world. See clearly in caves and at night without torches.

Cape Support Live

Display custom capes on your player model via supported cape providers.

Item Animations Live

Restore and customize old item swing animations for a classic feel.

Hit Color Live

Change the color flash that appears when an entity takes damage.

Nametag Tweaks WIP

Scale, recolor, and customize player nametags with additional detail options.

Category 02

HUD & Interface

Coordinates HUD Live

Always-visible X/Y/Z coordinates displayed cleanly on screen without opening debug mode.

FPS Counter Live

Real-time frame rate display, positionable anywhere on the screen.

Ping Display Live

Show your current server ping on screen so you always know your connection quality.

Potion HUD Live

Compact display of active potion effects with timers, so you never lose track mid-game.

Armor HUD Live

See your equipped armor and durability at a glance without opening your inventory.

Customizable HUD Editor WIP

Drag-and-drop editor to reposition, resize, and configure every HUD element to your layout.

Category 03

Utility

Zoom Live

Smooth, optionally scrollable zoom. Bind it to any key and configure the zoom level.

Toggle Sprint Live

Hold sprint as a toggle rather than a held key. Keeps your hand relaxed over long sessions.

Toggle Sneak Live

Tap to sneak, tap again to stand. No more holding Shift for extended periods.

Screenshot Manager WIP

In-game screenshot viewer, organizer, and one-click share functionality.

Freelook Planned

Look around without changing your facing direction. Useful for scouting while moving.

Block Overlay Planned

Custom block outline with adjustable color, thickness, and opacity.

Category 04

Performance

Reduced Lag Spikes Live

Fork-level optimizations that reduce common frame-time spikes during gameplay.

Background FPS Cap Live

Automatically lower FPS when the game window is in the background to save resources.

Memory Optimizer WIP

Automatic GC tuning and memory management to reduce stuttering over long sessions.